PERSONAL WORK
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To further my real time FX skills as well as develop cross-discipline skills in other areas I am building a game project solo in my spare time. This game project acts as a great way to get a holistic view of the game development process, and has taught me fundamental skills in environment art, lighting, animation, node based programming, game design and UX design.  

Tools Used:

Unreal Engine 5, Embergen, Houdini, Maya, Photoshop, Substance Painter



©lukaorkibi. All rights reserved.
©lukaorkibi. All rights reserved.