Nice to Meet You

I’m a 3D/2D artist and game developer from Melbourne, Australia. I create game ready 3D assets and textures in a variety of styles, and high quality concept art. I use industry standard digital painting techniques in Photoshop as well as 3D modelling in Maya and Zbrush, with PBR texturing in Substance Painter. I combine all these skills in Unity with my knowledge of C# coding to bring ideas and worlds to life.

From 2014 to 2018 I studied Industrial Design at Swinburne University, and I’m currently studying Game Design at RMIT. During my studies I’ve learned design practices and methodologies, how to create work for a client brief and how to deal with multiple materials and technologies. I bring this understanding to my work, imbuing each piece with deep meaning and storytelling. I’ve developed a good understanding of Javascript and C# programming which helps me implement my work in an interactive fashion.

When I’m not drawing and concepting, I’m an accomplished pianist, I enjoy bouldering, hiking, watching sci-fi, fantasy and drama films, playing video games and binging Marvel & DC series on Netflix.

To get in touch and work with me, please find my contact details below.

Thanks for stopping by,
Luka Orkibi.

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©lukaorkibi. All rights reserved.
©lukaorkibi. All rights reserved.