LUKA ORKIBI

Real-time VFX Artist
& Game Developer


MELBOURNE, AUSTRALIA

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RECENT  WORK


Contact me via email at lukakeebs@gmail.com to request a showreel of my recent work involving skills like UE5, Houdini, and Embergen





PERSONAL WORK


To further my real time FX skills as well as develop cross-discipline skills in other areas I am building a game project solo in my spare time. This game project acts as a great way to get a holistic view of the game development process, and has taught me fundamental skills in environment art, lighting, animation, node based programming, game design and UX design.  

Tools Used:

Unreal Engine 5, Embergen, Houdini, Maya, Photoshop, Substance Painter





PHANTOM GALAXIES


The main project I worked at while at Blowfish Studios was Phantom Galaxies, a third person multiplayer mech shooter. I was responsible for much of the weapon and ability VFX, as well as a couple of trailer shots and some environmental work.

Tools Used:

Unreal Engine 5, Embergen, Houdini, Maya, Photoshop



©lukaorkibi. All rights reserved.
©lukaorkibi. All rights reserved.