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	<title>Luka Orkibi</title>
	<link>https://lukatheartist.com</link>
	<description>Luka Orkibi</description>
	<pubDate>Fri, 12 Jul 2024 03:52:37 +0000</pubDate>
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		<title>Hero Image</title>
				
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		<pubDate>Thu, 06 Sep 2018 12:23:41 +0000</pubDate>

		<dc:creator>Luka Orkibi</dc:creator>

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	LUKA ORKIBI
Real-time VFX Artist &#38;amp; Game Developer
MELBOURNE, AUSTRALIA


	
︎
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		<title>Gallery</title>
				
		<link>https://lukatheartist.com/Gallery</link>

		<pubDate>Thu, 06 Sep 2018 12:23:42 +0000</pubDate>

		<dc:creator>Luka Orkibi</dc:creator>

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		<title>Personal Work</title>
				
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		<pubDate>Tue, 02 Jul 2024 03:28:27 +0000</pubDate>

		<dc:creator>Luka Orkibi</dc:creator>

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PERSONAL WORK
 —
In my free time I enjoy experimenting with game development and furthering my VFX skills. These clips are from my superhero video game project made in Unreal Engine 5, PROJECT WARDEN
Tools Used:

Unreal Engine 5, Embergen, Houdini, Maya, Photoshop, Substance Painter
	



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		<title>Phantom Galaxies</title>
				
		<link>https://lukatheartist.com/Phantom-Galaxies</link>

		<pubDate>Fri, 22 Oct 2021 04:59:39 +0000</pubDate>

		<dc:creator>Luka Orkibi</dc:creator>

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PHANTOM GALAXIES
 —
The main project I worked at while at Blowfish Studios was Phantom Galaxies, a third person multiplayer mech shooter. I was responsible for much of the weapon and ability VFX, as well as a couple of trailer shots and some environmental work.
Tools Used:

Unreal Engine 5, Embergen, Houdini, Maya, Photoshop
	



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		<title>Shadowman</title>
				
		<link>https://lukatheartist.com/Shadowman</link>

		<pubDate>Fri, 12 Jul 2024 03:52:37 +0000</pubDate>

		<dc:creator>Luka Orkibi</dc:creator>

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SHADOWMAN:
DARQUE LEGACY
 —
Shadowman: Darque Legacy is still in development at Blowfish Studios, but I was lucky enough to have it be the first project I ever contributed to. It’s a third person souls-like game with a great horror atmosphere, and was an absolute blast to work on.
 
SEE SHOWREEL

Tools Used:


Unreal Engine 5, Embergen, Maya, Photoshop
	

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